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PROGRAMMING MODE / engineering

16 TECHNOLOGIES

DEV CONSOLE

Programming
& Engineering.

I enjoy building software, experimenting with technology, and turning ideas into working projects - from interactive browser games to data-driven systems.

BUILD LOG
languages · libraries · projects ↓

Languages & Technologies

Programming languages

  • Python
  • C++
  • C
  • JavaScript

Web technologies

  • HTML5
  • CSS

Technical & creative tools

  • LaTeX
  • Canva

Libraries & Technical Ecosystem

  • PyTorch
  • Hugging Face Transformers
  • Scikit-learn
  • XGBoost
  • LightGBM
  • NumPy
  • Pandas
  • Sentence Transformers

Selected Projects

PROJECT 01

Pulse-v9.6

Precision rhythm game with a statistical soul.

A precision rhythm game that adapts its difficulty based on the player’s reaction-time distribution.

  • HTML5
  • JavaScript
  • CSS
  • Canva

TECHNICAL HIGHLIGHTS

  • Dynamically adapts difficulty using reaction-time measurements.
  • Fits a log-normal maximum-likelihood estimate over regime-tagged samples.
  • Uses slow/fast regimes with 60 ms hysteresis to prevent flickering.
  • Determines the timing window using the empirical 85th percentile of the last 20 in-regime magnitudes.
  • Adjusts BPM according to timing-window tightness: narrower windows increase difficulty, while wider windows reduce it.

PROJECT 02

Ghost Run

A browser-based endless runner.

A browser-based endless runner in which players dash through a rainy, neon-lit cityscape as a ghost, avoiding obstacles and chasing high scores.

  • HTML5
  • JavaScript
  • CSS

TECHNICAL HIGHLIGHTS

  • Responsive jump mechanics with a smooth gravity-driven arc.
  • Fast running animation.
  • Dynamic body tilt during movement.
  • Obstacle avoidance and endless-runner gameplay.

Technical Interests

  • Interactive Software
  • Browser Game Development
  • Machine Learning
  • Data Science
  • Applied Programming
  • Computational Mathematics